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Type To Learn 4: What’s Important in Keyboarding Programs

Keyboarding programs have reached a new level of sophistication.

Sunburst Technologies has released their latest version of Type to Learn (TTL4) and it is revolutionary.  (I must admit that I worked as a consultant to Sunburst Technologies in the development of this product, but I believe that you will agree with me when you see what it includes.)

TTL4 is a research-based keyboarding program that is designed to provide a K – 12 keyboarding curriculum. This curriculum is divided into three parts (grades K-2, 3-6, 7-12) to provide age-appropriate content and reading levels.  Using an integrated cycle of assessment, review, demonstration and practice, TTL4 uses a gaming context to introduce students to keyboarding and motivate them to learn key location and strengthen they keyboarding skills.  The students play the role of “Agents of Information” to save the world by entering and managing information efficiently and effectively.

Here is a 3-minute video demo of Type to Learn 4.

I know that this sounds like a Sunburst ad because I took some of the material directly from their marketing material but I wanted to get that introductory part out the way.  Type to Learn 4 provides a motivating learning environment for the students and an incredible management system for their teachers.  This management system enables the teachers to individualize their students’ keyboarding experience to the point where it fits the specific needs of each learner. Each child is assessed at the beginning and then placed in the lessons that are most appropriate to their keyboarding skills.  This assessment is then repeated every 6 lessons to identify each student’s accomplishment and set new, reachable goals for the keyboarder to pursue in speed and accuracy.

I want to use Type to Learn 4 by Sunburst as an example of the many features that make a good program.  I know that this sounds like I am trying to sell the program but I assure you that while I was paid to consult in its creation, I have no agreement with Sunburst where I will receive any type of further compensation based upon the sales of Type To Learn 4.   Therefore, I would like to use this product as a base from which I can describe desirable characteristic and hopefully, you will provide your own personal feedback about what you consider important in a successful keyboarding program.

Stick with me for the next few posts about successful computer programs and provide your feedback about whether you agree with me or you think that my ideas are full of holes . . .

This process will take a couple of weeks to unfold but PLEASE provide your comments.

Z

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